
I have recently downloaded the Battlefield Bad Company demo off of Xbox live. I am very impressed with it. The one thing I love is destructible environments. I remember back in the day playing Red Faction, where you could C4 your way to the enemy team base when playing capture the flag. Or you could use a rocket launcher and blow out walls and take out places where snipers would most likely snipe from. I absolutely loved that game. After the destructible environment of Red Faction, maybe 1 or 2 others games came out with a fully destructible environment. Now, thank God, we have one of my favorite franchises (Battlefield) entering into the fully destructible environment market.
The demo was a lot of fun. Being able to blow out walls of a house so I could kill the enemy behind it, is pure awesomeness. What other game can you do that in? In the single player demo, you are defending this town when a tank comes to take you out. That tank shot at me, missed, hit the ground, and left a decent sized crater. That’s sweet. Of course you can’t blow off limbs, like in Soldier of Fortune, since that would be tough to stay fighting when you’re playing multiplayer.
Battlefield Bad Company will hopefully open the door to future fully destructible environment type games. Bad Company hits shelves June 24.
1 comment:
Destructible environments are always a plus. If you are running through a dry action spot in a video game, it's always nice to know you can shoot something up for effect.
I'm almost done with Uncharted, which is a GORGEOUS game in terms of environment. I was guiding Nathan Drake through an underground chamber, and shot a decorative pot next to the wall. An enormous crack appeared and developed into a large chunk of broken pot. I shot it again, and the whole thing shattered.
I never expected that, and then I began shooting every other surface I could find... to be very disappointed at what I found. It was your standard "bullet hole only" damage.
I hate when games offer only bullethole animation and no destruction. I am totally for destructible environments, 100%, they add a new dynamic to the entertainment quality of the game.
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